iterative arts observations from a UX guy

11Jun/120

Minimum Usable Design

This is a pretty useful article about designing ANYTHING.

http://www.smashingmagazine.com/2012/05/29/mud-minimum-usable-design/

Aim for your Minimum Usable Design (for designers. For devs, you're looking at Minimum Viable Product, which is VC-speke). Once you've got that nailed down and functioning, you're 50% of the way there. Now set your next goal for 50% of the way to the end (note, that means you'll be 75% done when that goal is met).

Lather, rinse, repeat...

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